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End of the Carolingian Empire, year 850.
Play as the greatest architects of the Kingdom, engaged in a frantic competition to impress their King and try to maintain their noble status.
Collect materials, cover the land with iconic buildings, hire apprentices and watch them: times are dark and your adversaries will stop at nothing to put a spoke in your wheels!
Will you remain virtuous, or will you be tempted by the company of thieves and the benefits of the black market...?
Become the best Architects of the West Kingdom!
Be the most prolific and original builder, the most devoted to the construction of the great Cathedral, be careful of your strategic and moral decisions (never forget that you will be judged...) and perhaps you will emerge from it. (and rich, and respected)!
The object of Architects of the West Kingdom is to be the player with the most Victory Points (VP) at the end of the game. Points are earned by constructing various Buildings and advancing the works of the Cathedral. Throughout the game, players will have to make many moral decisions. However, their Virtue will only be judged at the end of the game. A few sneaky deals here and there shouldn't be too penalizing, but go too far and you'll be punished. The game ends once a certain number of buildings has been reached.
After his "From the North Sea" trilogy, Shem Phillips is back with a new universe, still sublimely illustrated by The Mico, with a strategic and nervous title, still as affordable for the less initiated!
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Review Architectes du royaume de l'ouest (French)